After opening the file in any text editor you may change the following options. Please note: to have any effect editing the MoriaServerConfig.ini file has to be done while the Dedicated Server is not running.
Main/OptionalPassword
If this option is not blank, players will have to enter this password before they are able to enter your game. Be careful you don't accidentally share this password if you copy this file.
World/Name
Name of the world you would like to load. If that world does not exist, a new world will be created. This is what players will see when searching for the session.
World/OptionalFileName
For loading worlds using .sav files names. If you don't know your existing world name or have two worlds named the same, instead add the OptionalWorldFilename to select which existing save file to load.
World.Create section
This section is only used for newly created worlds. You can set your world seed and difficulty options, as well as choose Campaign or Sandbox mode. If you would like to change difficulty after world creation, use the console commands.
Host section
Manually set port forwarding, IP address and other settings.
Console/Enabled
This is an advanced feature to set if the server launches the console window. If you disable the console, you can still see whether your server is hosting by looking at the Status.json file in the Moria/Saved/Config subfolder. If the console is disabled, you will need to use Windows Task Manager to force exit.
Performance/ServerFPS
Set the FPS limit of the server. We suggest 60. Higher values are unlikely to improve the server performance. However if your server uses too much CPU, you might try 30 fps instead.
LoadedAreaLimit
Maximum number of areas to keep loaded at once; set a number between 4 and 32.
The default is 12 loaded areas and increasing this greatly impacts memory, CPU usage and bandwidth.